Getting started
- Beginner guide · 17-step walkthrough with screenshots
- Controls · PC, controller and mobile
- Codes · Current status
- Discord & Trello · Official links
Units
- All units · 44 units, sortable
- Infantry · Troop Tent, Support Tent
- Vehicles · Light Garage, Armour Depot
- Tanks & Artillery · Heavy Garage
- Aircraft & Helicopters · Helipad, Airstrip
- Navy · Boat Dock, Naval Yard
- Elite units · Gold / Game Pass units
- Tier list · Best units by role
Economy & progression
- Buildings & upgrades · 48 verified prices
- Make money fast · Upgrades ranked by payback
- Promotion (rebirth) · HQ 5 + $75.0M
- Gold · Free and paid sources
- Game passes · 33 passes
- Calculator · Income, payback, promotion
Battlefield & live
- Map & capture points · Points A–Q
- Events · 5 official events
- Update log · Patch notes
- Update 2 · Raids, mixed armies
Game facts
| Developer | sad builderboy (owner Wicked (wickedorange23)) |
| Created | September 28, 2026 |
| Genre | Simulation · Tycoon |
| Server size | 8 players |
| Place ID | 119263815547952 |
| Current version | Version 2 (Update 2, Oct 14, 2026) |
Glossary
- Cash ($)
- Main currency from your base income; buys buildings, upgrades and unit unlocks.
- Gold
- Premium currency from events, promotions and packs; buys passes, elite units and calls.
- HQ / Command Citadel
- Your Headquarters has 5 levels; level 5 is the Command Citadel, needed to promote.
- Promotion
- The rebirth system: reset buildings and Cash for permanent income and new units.
- Doctrine point
- Earned per promotion; the Doctrine tree opens Saturday 7 November.
- ELITE
- Units bought with Gold or a Game Pass.
- Spawner
- Any tent, garage, helipad, airstrip, dock or yard that fields units.
- Bay / fireteam
- Since Update 2 each bay can field a different unit; tents split into fireteams.
- AUTO
- Default army order: fight for objectives and defend points under attack.
- Orders
- The in-game mission list (e.g. ORDERS 10/30), kept through promotion.
- Calls
- Gold-priced support on the COMMAND map: artillery, airstrike, paratroopers, nuke.
- AI rival
- Computer-controlled commanders that fill empty base slots.